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Masada's Story Time Thread

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Mr. Fountain
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Post by Mr. Fountain Wed Dec 16, 2015 1:00 am

>Peel our ear off of our face
>Check the room for any damages or changes
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Post by Nexeria Mon Jan 25, 2016 6:17 pm

HA! His ear flopped in front of his face.

>Examine yourself for any damages or changes.
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Post by Fi Skirata Mon Jan 25, 2016 6:21 pm

>Note that we have now discovered boomy dust, and keep an eye out for it in the future.
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Post by Seccom-Masada Tue Jan 26, 2016 7:44 pm

>Peel our ear off of our face
>...
Link

>Examine yourself for any damages or changes.
>Ears still ringing, and you're a bit scorched but you think you're somehow alright despite the sharp bits of earthenware flying through the air.

Link

>Check the room for any damages or changes
>You stumble on to your feet and dust yourself off then go back to inspect the mess you've no doubt made.

Link

Looks like you missed the party you started. The first thing you notice is your sword in pieces in three different places.

>Note that we have now discovered boomy dust, and keep an eye out for it in the future.
>DULY NOTED!
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Post by Mr. Fountain Tue Jan 26, 2016 7:52 pm

>See if any of the boomy dust is left
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Post by Fi Skirata Tue Jan 26, 2016 11:11 pm

> Resign to retrieve the rent remnants of our ruined weapon.
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Post by Seccom-Masada Wed Jan 27, 2016 9:27 pm

>See if any of the boomy dust is left
> Nothing is left. All the... "boomy dust", as you've now decided to call it, appears to be gone leaving a rancid egg-y smell.
This little flaming pile appears to be nothing but ash.

Link

> Resign to retrieve the rent remnants of our ruined weapon.
> Not only do you not have a way of holding the shattered shards of your shank without cutting yourself, a sizable piece appears to be wedged in the ceiling. What luck.

Link

You'd also not want to see what happens when that magic pouch you have gets torn.
You've heard of the strange things that kind of magic can cause...
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Post by Thade Wed Jan 27, 2016 9:28 pm

>dual wield spear and axe now that our sword is gone
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Post by Mr. Fountain Wed Jan 27, 2016 10:58 pm

>retrace our steps and try to find a key for the door
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Post by Seccom-Masada Thu Jan 28, 2016 4:28 pm

>dual wield spear and axe now that our sword is gone
> You pilfer what's left of the weapon rack and pose dramatically... for no one in particular. You've impressed yourself, at least.

Link

Actually... You're no expert on military arms, but this doesn't look like it would work very well.
You decide to discard the spear for the axe, as the spear seems a little bent and looks to crack if it were actually used.

Link
Link
[ACQUIRED: RUSTY BATTLEAXE]

>retrace our steps and try to find a key for the door
> You already examined the room across the hall pretty thoroughly, and you're fairly certain the hall itself is empty save for murderous statues.
Also... key? Key to what? The hatch on the wall? It looks just like the one in the room across the hall.

Link

Even has a slot to... wait, this is different. If this is a keyhole then it's a pretty strange-looking one.
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Post by Mr. Fountain Thu Jan 28, 2016 4:43 pm

>check to see if the combined metal pieces we got earlier fit in the "keyhole"
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Post by Seccom-Masada Tue Feb 02, 2016 9:34 pm

>check to see if the combined metal pieces we got earlier fit in the "keyhole"

>You remove the COMBINED METAL PIECES from one of your pockets and try to fit it into the small hole... and it goes in effortlessly.

Link

Time to see what's behind door number two. You turn the key and the audible gear shifting begins inside the walls.
And your prize is...

Link

A shiny, red crystal ball.
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Post by Mr. Fountain Tue Feb 02, 2016 11:15 pm

>worship the red crystal ball
>failing that, pick it up
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Post by Thade Thu Feb 04, 2016 8:36 pm

>find a bit of debris of about equal approximate weight and do an Indiana Jones switch for it
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Post by Seccom-Masada Fri Feb 05, 2016 9:18 pm

>worship the red crystal ball

Link

>You wave your hands around the crystal ball and mumble some litanies... and nothing happens.
You then remember why you're not religious.

>failing that, pick it up
>find a bit of debris of about equal approximate weight and do an Indiana Jones switch for it


>Right, here we go again... wait! You turn around and check to see if there are more deceptively friendly skeletons.

Link

Ok, good, nothing.
You place your axe down, pick up a heavy piece of splintered wood in one hand, and grab on to the orb to try and pick it up with the other.

Link

It doesn't budge.
Strange. You put down the piece of wood and try to pick up the orb with both hands.

Link

You feel it move VERY slightly. This thing is heavy... REALLY heavy. Even for you. You cannot move it like this.
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Post by Thade Sat Feb 06, 2016 8:26 pm

>use spear as a lever
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Post by Mr. Fountain Sat Feb 06, 2016 8:55 pm

>roll it off
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Post by Seccom-Masada Sun Feb 07, 2016 10:51 pm

>use spear as a lever

>You pick up the spear and stick the bottom end of the shaft under the base of the orb to try to use it as leverage to pry it off the pedestal.

Link

Just when you think you've got a proper hold under it and start pushing, the shaft of the spear snaps into useless twigs and the orb remains still.
This thing was much weaker than it appeared.

>roll it off

>...How? You wonder how this even got here. You've tried to pull it away with your hands and the spear proved no use.
This place and its dumb puzzles are already way past on your nerves.

Link
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Post by Mr. Fountain Mon Feb 08, 2016 5:16 pm

>simply stare into the sphere
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Post by Thade Mon Feb 08, 2016 5:19 pm

>give up
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Post by Seccom-Masada Mon Feb 08, 2016 7:51 pm

>give up

>You sit on the ground and do nothing for a while. You think of just giving up, but where's the fun in that? Starving to death in some decrepit tomb in the mountains doesn't strike you as very desirable.

Link

You shake your head at these thoughts and try to focus on more pressing matters like getting out of here!

>simply stare into the sphere

>You get back up and stare at the orb. It definitely looks like the one the statue in the hall has, only it's red... and very heavy. You think to yourself that there must be SOME way to get it to the other statue. Perhaps you may have picked up something that may help.

Link
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Post by Mr. Fountain Mon Feb 08, 2016 9:03 pm

>inventory check?
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Post by Thade Tue Feb 09, 2016 5:35 pm

>rehost previous images on imgur, because puush took them down
>attempt to scoop it up with magic pouch
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Post by Seccom-Masada Thu Feb 11, 2016 1:26 am

>inventory check?
>You make a mental reminder of your belongings.

INVENTORY:
WEATHERED CLOTHES - Your clothes. Mundane, yet comfortable.

DUST SHROUD - A type of garment common in the deserts and dust-bowls of Harik-Nadima. Designed to protect someone from the violent winds in dust and sandstorms.

OVERSIZED SCARF - Made for a human, and therefore too big for you. Given to you before you left on your trek up here. It's pretty strong, could probably function as a makeshift rope.

RUSTY BATTLE AXE - A big, dull slab of metal on a stick. Sized for a human, so its more like a short halberd for you.

MAGIC POUCH - A small, simple-looking sack that's apparently bigger on the inside. Light as a feather. Currently contains a few meat rations, a strange and glowing crystal, and a metal flask.

>attempt to scoop it up with magic pouch
>You loosen the string on the pouch and place the lip of it on the top of the orb...

Link

and begin to slide it down. After a bit the orb just sort of... falls in? You hope it didn't crush anything you had in it.

Link

The entire orb fits inside and the pouch maintains its light weight. Magic confuses you; you wonder if it would be hard to learn some yourself.

Link

ACQUIRED: RED CRYSTAL BALL

>rehost previous images on imgur, because puush took them down

>Strange words suddenly come to mind. You wonder what an "eemguhr" and a "poosh" is.
And rehost? Host what? Is someone having a party...? Your head starts to hurt.

Link?
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Post by Mr. Fountain Fri Feb 12, 2016 12:19 pm

>bring the sphere to the other statue
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